The "Scene," a loosely-knit network of hackers extant in some form or another since the days of diskette-based media, is in many ways the precursor to Anonymous. Unlike that slightly schizophrenic collective, the Scene's marching orders have always been clear: distribute movies, TV, music, and games within itself — and if they leak to the general public, well, what they do with it is their business. This rich subculture deserves a post of its own (their ASCII art and NFO banter alone, in fact), but today they are in the middle of making yet another change to the way they strip content of its unnecessary components. First it was NoCD, then it was cracked-DRM, and now: no-ads. The surprise addition to bought-and-paid-for copies of a new game has incited many fans to seek relief in hacks and cracks. Is this a new precedent, or just a hiccup on the road to more prevalent in-game advertising?
Source: http://feedproxy.google.com/~r/Techcrunch/~3/pnX_uTASHQY/
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